With hands-on impressions of games running natively on PlayStation 5 Pro hardware, it’s safe to say that for console gamers looking for the best visual fidelity, Sony’s mid-generation refresh won’t disappoint. From in-race 60FPS ray tracing in Gran Turismo 7 to the impressive Ratchet & Clank: Rift Apart and Marvel’s Spider-Man 2 running at a full 60 FPS with Fidelity Mode visuals.
Throw in PlayStation Spectral Super Resolution or PSSR upscaling, which uses AI like NVIDIA’s DLSS to deliver a crisper and cleaner image compared to the baseline PS5 console, and there’s definite hype surrounding the Pro after the lukewarm initial reaction.
However, the PlayStation 5 Pro, even at $699, will not be able to compete with a high-end or mid-range GeForce RTX 40 Series GPU in terms of its overall performance and ray-tracing capabilities – case in point: Remedy’s Alan Wake 2.
Alan Wake 2 is getting PlayStation 5 …